Black Mesa (Source): Difference between revisions
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Run. Think. Shoot. Live. Source. | Run. Think. Shoot. Live. Source. | ||
{{HL2}} '''Black Mesa: Source''' is the ''Half-Life 2'' total conversion of the original ''Half-Life'' game. Utilizing the ''Source'' engine and | {{HL2}} '''Black Mesa: Source''' is the ''Half-Life 2'' total conversion of the original ''Half-Life'' game. Utilizing the ''Source'' engine and its endless array of possibilities and powers, '''Black Mesa: Source''' will throw you into the world that started the ''Half-Life'' continuum and introduced Gordon Freeman to the world as a gun-toting, bullet-dodging, Ph.D Theoretical Physist. | ||
'''Black Mesa: Source''' was built and founded on the principle that ''Half-Life: Source'' did not do the original title credit | '''Black Mesa: Source''' was built and founded on the principle that ''Half-Life: Source'' did not do the original title enough credit, regardless of the true intentions laid out with the release of ''Half-Life: Source'' by ''Valve Software''. Subsequently in November 2004, '''Black Mesa: Source''' was founded and set out to reconstruct the original title, giving it the new environments, models and abilities it deserved on the ''Source'' engine. This total conversion will not require ''Half-Life: Source'' installed on your system to play, only a legitimate and working version of ''Half-Life 2''. At the present time, ''Valve Software'' is not associated or involved with the development of this project. | ||
Revision as of 15:14, 17 July 2005
Run. Think. Shoot. Live. Source.
Black Mesa: Source is the Half-Life 2 total conversion of the original Half-Life game. Utilizing the Source engine and its endless array of possibilities and powers, Black Mesa: Source will throw you into the world that started the Half-Life continuum and introduced Gordon Freeman to the world as a gun-toting, bullet-dodging, Ph.D Theoretical Physist.
Black Mesa: Source was built and founded on the principle that Half-Life: Source did not do the original title enough credit, regardless of the true intentions laid out with the release of Half-Life: Source by Valve Software. Subsequently in November 2004, Black Mesa: Source was founded and set out to reconstruct the original title, giving it the new environments, models and abilities it deserved on the Source engine. This total conversion will not require Half-Life: Source installed on your system to play, only a legitimate and working version of Half-Life 2. At the present time, Valve Software is not associated or involved with the development of this project.
More information, media and frequent updates can be seen on our website.