Perfect Dark Source: Creating a Map: Difference between revisions
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[[Perfect Dark Source: Weapon Sets|Weapon Sets]] | [[Perfect Dark Source: Weapon Sets|Weapon Sets]] | ||
{{otherlang:en}} {{otherlang:en:fr|Perfect_Dark_Source: | {{otherlang:en}} {{otherlang:en:fr|Perfect_Dark_Source:_Creating_a_Map:fr}} | ||
[[Category:Perfect Dark Source]] | [[Category:Perfect Dark Source]] |
Revision as of 01:57, 5 April 2007
Setting up Hammer
- Load Hammer and open the Options dialog.
- Add pdark.fgd
- Set build options as this.
The player spawn entity used by the mod is info_player_start. The weapon spawn entity is item_weaponset.