Perfect Dark Source: Creating a Map: Difference between revisions

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[[Perfect Dark Source: Weapon Sets|Weapon Sets]]
[[Perfect Dark Source: Weapon Sets|Weapon Sets]]


{{otherlang:en}} {{otherlang:en:fr|Perfect_Dark_Source:_item_weaponset:fr}}
{{otherlang:en}} {{otherlang:en:fr|Perfect_Dark_Source:_Creating_a_Map:fr}}
[[Category:Perfect Dark Source]]
[[Category:Perfect Dark Source]]

Revision as of 01:57, 5 April 2007

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Setting up Hammer

  • Load Hammer and open the Options dialog.
  • Add pdark.fgd
  • Set build options as this.


The player spawn entity used by the mod is info_player_start. The weapon spawn entity is item_weaponset.


See Also

Weapon Sets

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