Func recharge: Difference between revisions

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(Inserted the dedicated console variables.)
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==Dedicated Console Variables==
==Dedicated Console Variables==
* '''sk_suitcharger''' (Default: 75)
* '''sk_suitcharger''' (Default: 75)
: <?> ???
: <integer>
* '''sk_suitcharger_citadel''' (Default: 500)
* '''sk_suitcharger_citadel''' (Default: 500)
: <?> ???
: <integer>
* '''sk_suitcharger_citadel_maxarmor''' (Default: 200)
* '''sk_suitcharger_citadel_maxarmor''' (Default: 200)
: <?> ???
: <integer>


==Keyvalues==
==Keyvalues==

Revision as of 10:20, 2 October 2006

Template:Wrongtitle

Entity Description

Battery recharger.

Availability

Template:In game Template:Game Template:In code

Dedicated Console Variables

  • sk_suitcharger (Default: 75)
<integer>
  • sk_suitcharger_citadel (Default: 500)
<integer>
  • sk_suitcharger_citadel_maxarmor (Default: 200)
<integer>

Keyvalues

<integer> Minimum light level.

Flags

  • 8192 : Citadel recharger

Inputs

This sets the remaining charge in the charger to whatever value you specify

Outputs

Remaining Charge
  • OnHalfEmpty
Half-Empty
  • OnEmpty
Empty
  • OnFull
Recharged to full.
  • OnPlayerUse
Fired when the player +USEs the charger. Template:Plact

See Also