Talk:Entity: Difference between revisions

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(Funcs and entity-only compiles)
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Any class requests?—'''[[User:Ts2do|ts2do]]''' 17:24, 27 May 2006 (PDT)
Any class requests?—'''[[User:Ts2do|ts2do]]''' 17:24, 27 May 2006 (PDT)
== Funcs and entity-only compiles ==
If I compile my map with entities only, what will happen to my brush entities? Will their settings change? What about their positions? --[[user:TomEdwards|TomEdwards]] 02:49, 20 Feb 2007 (PST)

Revision as of 03:49, 20 February 2007

Would it be useful to put up class hierarchies for entities?—ts2do 18:31, 22 May 2006 (PDT)

Please, i understand the engine quite well but i get lost when it comes to what code applies to what. Thats the main thing holding me back from actually doing a Mod. If you can point out things like the entity classes and hierachies i think it would help a lot. Angry Beaver 21:31, 22 May 2006 (PDT)

There should be a template created for a link...I think hierarchies should have their own pages as well as consistant naming, maybe pages should be named like CBaseFlex...the actual class—ts2do 21:40, 22 May 2006 (PDT)

Any class requests?—ts2do 17:24, 27 May 2006 (PDT)

Funcs and entity-only compiles

If I compile my map with entities only, what will happen to my brush entities? Will their settings change? What about their positions? --TomEdwards 02:49, 20 Feb 2007 (PST)