Talk:Func brush: Difference between revisions

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(Weird Toggle setting.)
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:No wait, I was being stupid. Hold on... --[[User:Andreasen|Andreasen]] 12:50, 8 Oct 2006 (PDT)
:No wait, I was being stupid. Hold on... --[[User:Andreasen|Andreasen]] 12:50, 8 Oct 2006 (PDT)
::Okay, this is confusing: While the ''Always Solid'' and ''Never Solid'' keyvalues determines solidity, the ''Toggle'' setting determines if the brush can be removed/added completely with the ''Enable''/''Disable'' values. I don't know if [[func_wall_toggle]] worked this way, but this sure wasn't what I expected. --[[User:Andreasen|Andreasen]] 15:42, 8 Oct 2006 (PDT)
::Okay, this is confusing: While the ''Always Solid'' and ''Never Solid'' keyvalues determines solidity, the ''Toggle'' setting determines if the brush can be removed/added completely with the ''Enable''/''Disable'' values. I don't know if [[func_wall_toggle]] worked this way, but this sure wasn't what I expected. --[[User:Andreasen|Andreasen]] 15:42, 8 Oct 2006 (PDT)
I think I recall that func_wall wouldn't saw solid brushes (creating more faces). Is this true of func_brush? [[User:Thelonesoldier|Thelonesoldier]] 23:01, 7 Feb 2007 (PST)

Revision as of 00:01, 8 February 2007

"Various features"? I'd like to know WHAT various features. I mean isn't this entity among the most featureless entities? --Andreasen 09:26, 31 Jan 2006 (PST)

well...it's more than func_detail...that's a feature?—ts2do 13:52, 31 Jan 2006 (PST)

Does this entity REALLY replace the func_wall_toggle entity? Sure, the solidity keyvalue has a Toggle setting, but there is no input to turn the solidity on or off. (The Enable and Disable inputs just turns the entire entity on or off.) --Andreasen 12:46, 8 Oct 2006 (PDT)

No wait, I was being stupid. Hold on... --Andreasen 12:50, 8 Oct 2006 (PDT)
Okay, this is confusing: While the Always Solid and Never Solid keyvalues determines solidity, the Toggle setting determines if the brush can be removed/added completely with the Enable/Disable values. I don't know if func_wall_toggle worked this way, but this sure wasn't what I expected. --Andreasen 15:42, 8 Oct 2006 (PDT)

I think I recall that func_wall wouldn't saw solid brushes (creating more faces). Is this true of func_brush? Thelonesoldier 23:01, 7 Feb 2007 (PST)