Talk:Hint nodes: Difference between revisions
Jump to navigation
Jump to search
(What the...?) |
(Is info_node_climb a hint node?) |
||
Line 14: | Line 14: | ||
:::::OK, I talked to Jay and got the go ahead. [http://forums.steampowered.com/forums/showthread.php?s=&threadid=323745 It's here]. --[[user:TomEdwards|TomEdwards]] 02:28, 10 Aug 2005 (PDT) | :::::OK, I talked to Jay and got the go ahead. [http://forums.steampowered.com/forums/showthread.php?s=&threadid=323745 It's here]. --[[user:TomEdwards|TomEdwards]] 02:28, 10 Aug 2005 (PDT) | ||
What about the [[info_node_climb]] entity? It has all the properties of a hint node. I'm not completely sure, but unless someone who has an understanding of it says otherwaise, I'm thinking it should be included in the list of hint nodes. --[[User:Andreasen|Andreasen]] 08:21, 4 Apr 2006 (PDT) |
Revision as of 08:21, 4 April 2006
I'm in the process of re-writing this with the help of the source code and I just stumbled on this snippet:
// TF2 Hints HINT_BUG_PATROL_POINT = 800,
Interesting... --TomEdwards 05:08, 5 Aug 2005 (PDT)
- Bug, like a bug from Starship Troopers? --King2500 05:31, 5 Aug 2005 (PDT)
- Just finished combing the source code and from the looks of it, TF2 might actaully take place in the HL2 universe. If that's true 'bug' may mean Antlion.
- I've got a huge forum thread written up with all of the information I've found, but I'm not too sure Valve would be happy if I posted it! --TomEdwards 06:14, 5 Aug 2005 (PDT)
- Bug, like a bug from Starship Troopers? --King2500 05:31, 5 Aug 2005 (PDT)
- Ah, go on... --Cargo Cult 06:59, 5 Aug 2005 (PDT)
- Do it yourself, search within the SDK source files for 'tf2'. ;-) --TomEdwards 07:03, 5 Aug 2005 (PDT)
- Ah, go on... --Cargo Cult 06:59, 5 Aug 2005 (PDT)
- OK, I talked to Jay and got the go ahead. It's here. --TomEdwards 02:28, 10 Aug 2005 (PDT)
What about the info_node_climb entity? It has all the properties of a hint node. I'm not completely sure, but unless someone who has an understanding of it says otherwaise, I'm thinking it should be included in the list of hint nodes. --Andreasen 08:21, 4 Apr 2006 (PDT)