Info landmark exit: Difference between revisions
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Note:The entity's name is forced to
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{{this is a|point entity|game=Portal 2|name=info_landmark_exit}} When a {{ent|point_changelevel}} is used, if the current map contains an <code>info_landmark_exit</code> and the destination map contains an {{ent|info_landmark_entry}}, the player's offset relative to the exit landmark will be applied relative to the entry landmark in the next map. Otherwise, this entity has no special functionality on its own. | {{this is a|point entity|game=Portal 2|name=info_landmark_exit}} When a {{ent|point_changelevel}} is used, if the current map contains an <code>info_landmark_exit</code> and the destination map contains an {{ent|info_landmark_entry}}, the player's offset relative to the exit landmark will be applied relative to the entry landmark in the next map. Otherwise, this entity has no special functionality on its own. | ||
{{note|The entity's name is forced to <code>__p2_landmark</code> on spawn, so other names cannot be used without {{ent|AddOutput}}.}} | |||
==Keyvalues== | ==Keyvalues== | ||
{{KV Targetname}} | {{KV Targetname}} | ||
==See also== | |||
* [[Level Transitions]] | |||
Revision as of 13:20, 12 December 2025
info_landmark_exit is a point entity available in
Portal 2. When a point_changelevel is used, if the current map contains an info_landmark_exit and the destination map contains an info_landmark_entry, the player's offset relative to the exit landmark will be applied relative to the entry landmark in the next map. Otherwise, this entity has no special functionality on its own.
__p2_landmark on spawn, so other names cannot be used without AddOutput.Keyvalues
- Name (targetname) <string>
- The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
parentnameortarget).
Also displayed in Hammer's 2D views and Entity Report. - See also: Generic Keyvalues, Inputs and Outputs available to all entities