Attachment points for TF2: Difference between revisions

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(Made page, Added engineer attachment points)
 
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Line 41: Line 41:
|{{mono|exhaust}}
|{{mono|exhaust}}
|Vent for arm  
|Vent for arm  
|-
|{{mono|effect_hand_r}}
|The right hand.
|-
|{{mono|effect_hand_l}}
|The left hand.
|-
|{{mono|taunt_effect}}
|Location of Taunt (base of feet)
|-
|{{mono|foot_r}}
|Right Foot
|-
|{{mono|foot_l}}
|Left Foot
|}
==Soldier==
{|class=wikitable
!align=left| Attachment Name:
!align=left| Description and Notes:
|-
|{{mono|partyhat}}
|Location of Hat.
|-
|{{mono|head}}
|The Head.
|-
|{{mono|handle_bone}}
|Handle Bone
|-
|{{mono|weapon_bone}}
|The weapon bone. (possibly where shoulder mounted things go)
|-
|{{mono|weapon_bone_R}}
|The right weapon bone.
|-
|{{mono|weapon_bone_L}}
|The Left weapon bone.
|-
|{{mono|righteye}}
|The right eye.
|-
|{{mono|lefteye}}
|The left eye.
|-
|{{mono|eyeglow_R}}
|The right eye.
|-
|{{mono|eyeglow_L}}
|The left eye.
|-
|{{mono|flag}}
|Location to carry [[item_teamflag]].
|-
|{{mono|back_lower}}
|Lower Back
|-
|-
|{{mono|effect_hand_r}}
|{{mono|effect_hand_r}}

Revision as of 22:29, 23 October 2025

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Stub

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Mapping

There are several ways to use attachment points.

  • SetParent
  • SetParentAttachment
  • SetParentAttachmentMaintainOffset

Weapons

Most weapons have attachment muzzle. This is used for muzzleflash and other sprites.

PLAYER CLASSES

This is a list with some possible attachment points for player classes in the Team Fortress 2.

Todo: Definitely not complete.
Note.pngNote:ent_attachments can be used to view attachment names and positions in-game for a specified entity.

Engineer

Attachment Name: Description and Notes:
partyhat Location of Hat.
head The Head.
eyeglow_R The right eye.
eyeglow_L The left eye.
flag Location to carry item_teamflag.
back_lower Lower Back
exhaust Vent for arm
effect_hand_r The right hand.
effect_hand_l The left hand.
taunt_effect Location of Taunt (base of feet)
foot_r Right Foot
foot_l Left Foot

Soldier

Attachment Name: Description and Notes:
partyhat Location of Hat.
head The Head.
handle_bone Handle Bone
weapon_bone The weapon bone. (possibly where shoulder mounted things go)
weapon_bone_R The right weapon bone.
weapon_bone_L The Left weapon bone.
righteye The right eye.
lefteye The left eye.
eyeglow_R The right eye.
eyeglow_L The left eye.
flag Location to carry item_teamflag.
back_lower Lower Back
effect_hand_r The right hand.
effect_hand_l The left hand.
taunt_effect Location of Taunt (base of feet)
foot_r Right Foot
foot_l Left Foot


See also