Counter-Strike 2 Workshop Tools/Examples: Difference between revisions
Jump to navigation
Jump to search

Line 28: | Line 28: | ||
! style="width:35%" | Path to file(s) | ! style="width:35%" | Path to file(s) | ||
|- | |- | ||
| style="text-align:center" | <code>lighting_info.vmap</code> | | style="text-align:center" | <code>lighting_info.[[vmap]]</code> | ||
| Demonstration of lighting sources, post-processing, and other features with notes from the devs. | | Demonstration of lighting sources, post-processing, and other features with notes from the devs. | ||
| rowspan="2" style="vertical-align:top" | {{path|..\Counter-Strike Global Offensive\content\csgo_addons\addon_template\maps}} | | rowspan="2" style="vertical-align:top" | {{path|..\Counter-Strike Global Offensive\content\csgo_addons\addon_template\maps}} |
Revision as of 22:35, 16 September 2025


Example maps, prefabs and other content for Counter-Strike 2.
Zoo
Map | Description | Path to file(s) |
---|---|---|
ancient_zoo.vmap
|
A technical map showing the models, materials, and much more that were used on the Ancient map. | ![]() ..\Counter-Strike Global Offensive\content\csgo\maps\editor\zoo
|
script_zoo.vmap
|
Demonstration of JavaScript usage and the point_script entity. | |
smartprop_zoo.vmap
|
A set of ready-made Smart Props with notes from the developers. |
Templates
Map | Description | Path to file(s) |
---|---|---|
lighting_info.vmap
|
Demonstration of lighting sources, post-processing, and other features with notes from the devs. | ![]() ..\Counter-Strike Global Offensive\content\csgo_addons\addon_template\maps
|
xxx_mapname_xxx.vmap
|
A map with your addon's name, containing everything you need for the Bomb Defusal mode, as well as notes from the devs. | |
template_defuse.vmap
|
A map with everything you need for the Bomb Defusal mode. | ![]() ..\Counter-Strike Global Offensive\content\csgo\maps\templates
|
template_hostage.vmap
|
A map with everything you need for Hostage Rescue mode. | |
template_wingman.vmap
|
A map with everything you need for Wingman mode. |