| Parameter | Description | Example | Preview | 
| {{{text}}}or
 
 {{{3}}} | Description of the parameter. If specified, then you will not encounter the problem of a broken description if there are equal signs in it.
 You can also use {{=}}, but this may overload the page. If not specified, it is replaced with TODO.
 | {{MatParamDef
| $stupidequalsign | bool | text = Wow, I've been fixed! Look at this {{Emoji|point_right}} 2 + 2 = 5
}} | 
Wow, I've been fixed! Look at this    2 + 2 = 5 | 
| {{{described}}} | Replaces the text with a link to the specified material parameter. | {{MatParamDef
| $describedcutie | texture | described = true
}} |  | 
| {{{deprecated}}} | This material parameter is deprecated and should no longer be used. | {{MatParamDef
| I'm deprecated | bool | deprecated = 1
| Really, don't use me anymore!
}} | 
Really, don't use me anymore! | 
| {{{since}}} | This material parameter is available since this game. Uses the template {{Since}}. | {{MatParamDef
| $likealienswarm | bool | since = {{as}}
| I'm available in Portal 2, too!
}} | 
I'm available in Portal 2, too! | 
| {{{also}}} | This material parameter is also available in this game. Uses the template {{Also}}. | {{MatParamDef
| $likealienswarm | bool | since = {{as}} | also = {{GMOD}}
| I'm also available in Garry's Mod!
}} | 
I'm also available in Garry's Mod! | 
| {{{only}}} | This material parameter is available only in this/these game(s). Uses the template {{Only}}. | {{MatParamDef
| $lovealienswarm | integer | only = {{as}}
| I'm only available in Alien Swarm!
}} | 
I'm only available in Alien Swarm! | 
| {{{removed}}} | This material parameter was removed in this game. Uses the template {{Removed}}. | {{MatParamDef
| $dxparameter | int | removed = {{l4d}}
| I was removed in Left 4 Dead!
}} | 
I was removed in Left 4 Dead! | 
| {{{dx9}}} | This material parameter requires DX9 or higher to function. | {{MatParamDef
| $dx9parameter | bool | dx9 = 1
| I require DX9 to work!
}} |  | 
| {{{dx8}}} | This material parameter is for DX8, and should not be used for DX9. | {{MatParamDef
| $dx8parameter | bool | dx8 = 1
| I'm a material parameter for DX8!
}} | 
I'm a material parameter for DX8! | 
| {{{to}}} | Use this to define a set of material parameters with very similar names. | {{MatParamDef
| $basetexture1 | to = $basetexture4 | texture
| There are many of us...
}} |  | 
| {{{and}}} | Use this to define two material parameters with very similar names. | {{MatParamDef
| $bumpmap | and = $bumpmap2 | texture
| This shader supports two bump maps.
}} | 
This shader supports two bump maps. | 
| {{{shaders}}} | Lists the shaders for a specific material parameter. Uses the template {{Shaders}}. | {{MatParamDef
| $shaderspecificparameter | float | shaders = VertexLitGeneric, UnlitGeneric
| I only work with specific shaders!
}} | 
	Shader(s): VertexLitGeneric, UnlitGeneric
 I only work with specific shaders! | 
| {{{value}}} | Default value of the parameter. | {{MatParamDef
| $defaultvalue | integer | value = 1
| Why do I have such a small value? :(
}} | 
Why do I have such a small value? :( |