Lights.rad: Difference between revisions
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{{disambig}} | {{disambig}} | ||
{{file|lights|rad}} is a [[RAD file]] which is always automatically read by the lighting compilers. This is used to create texlights. In this file is a texture then an RGB value followed by a brightness value. | |||
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* For creation and use of <code>lights.rad</code> file, see the [[RAD file]] page. | |||
* For a list of {{src|4.1}} games' <code>lights.rad</code> file, see the [[:Category:Source RAD files]] page. | |||
* For a list of {{goldsrc|4.1}} games' <code>lights.rad</code> file, see the [[:Category:GoldSrc RAD files]] page. | |||
[[Category:RAD]] | [[Category:RAD]] |
Latest revision as of 12:57, 6 August 2025
This is a disambiguation page, a list of pages that otherwise might share the same title.
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lights.rad
is a RAD file which is always automatically read by the lighting compilers. This is used to create texlights. In this file is a texture then an RGB value followed by a brightness value.
- For creation and use of
lights.rad
file, see the RAD file page. - For a list of
Source games'
lights.rad
file, see the Category:Source RAD files page. - For a list of
GoldSrc games'
lights.rad
file, see the Category:GoldSrc RAD files page.