User:PavelCheloveckov: Difference between revisions

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== Projects ==
== Projects ==
<div style="
{| style="max-width:1000px; margin:auto; border-collapse: separate; border-spacing: 20px; background:#101820; border:2px solid #5a7c8b; border-radius:14px; padding:20px; font-family:Segoe UI, Tahoma, sans-serif; color:#e0e6eb; background-image: url('[[File:Your_Xen_Image.png]]'); background-size: cover; background-position: center; background-blend-mode: multiply;"
  max-width: 1000px;
|-
  margin: auto;
! style="background:#384b55; color:#e0e6eb; border-radius:10px; padding:12px; width:280px; font-weight:700;" | Project
  background: url('https://combineoverwiki.net/images/4/47/Xen_Skybox_HL_Black_Mesa.jpg') center/cover no-repeat;
! style="background:#1b2329; border-radius:10px; padding:12px;" | Description
  background-attachment: fixed;
|-
  border: 2px solid #f7921e;
| '''Freeman's Journey'''
  border-radius: 12px;
| Single-player mod for Half-Life 2   
  padding: 20px;
Custom UI using VGUI   
  color: #e0d6c5;
Unique narrative and gameplay design
  font-family: Segoe UI, Tahoma, sans-serif;
|-
  backdrop-filter: brightness(0.4) blur(1px);
| '''Portal: Lost Episode'''
">
| Alternative storyline   
 
Custom architecture and level puzzles  
  <div style="font-size: 22px; font-weight: bold; color: #f7921e; margin-bottom: 10px;">Freeman's Journey</div>
Stylized visual effects and shaders
  <div style="margin-bottom: 20px;">
|-
    Single-player mod for <b>Half-Life 2</b>  
| '''LumberCraft'''
    Custom UI using <b>VGUI</b>  
| Factorio-inspired Pygame sandbox   
    Unique narrative and gameplay design
Map, resource management, crafting   
  </div>
Powered by a custom engine
 
|}
  <div style="font-size: 22px; font-weight: bold; color: #f7921e; margin-bottom: 10px;">Portal: Lost Episode</div>
  <div style="margin-bottom: 20px;">
    Alternative storyline set in the Portal universe  
    Custom test chambers and architectural design  
    Stylized visual effects and shaders
  </div>
 
  <div style="font-size: 22px; font-weight: bold; color: #f7921e; margin-bottom: 10px;">LumberCraft</div>
  <div>
    Factorio-inspired sandbox game using <b>Pygame</b>  
    Features resource gathering, crafting, and modular engine  
    Focused on UI, logic, and systems design
  </div>
 
</div>


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Revision as of 10:56, 28 July 2025

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PavelCheloveckov


User SandboxUser Settings
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About Pavel Projects Skills Tools Timeline Quote External Links

About Pavel

PavelCheloveckov is an independent developer focused on modding, UI design, and creative work using the Source Source engine. Founder of KLG Studio, a team dedicated to original mods and prototypes.

Projects

Project Description
Freeman's Journey Single-player mod for Half-Life 2

Custom UI using VGUI Unique narrative and gameplay design

Portal: Lost Episode Alternative storyline

Custom architecture and level puzzles Stylized visual effects and shaders

LumberCraft Factorio-inspired Pygame sandbox

Map, resource management, crafting Powered by a custom engine

Skills

  • Level design with Hammer
  • UI creation with VGUI
  • Python and Pygame programming
  • Font embedding (OTF/TTF)
  • Ambient sound design
  • Entity scripting via I/O system
  • Menu and interface architecture

Tools

Timeline

  • 2021: First contact with Source engine and games
  • 2022: Started Python programming
  • 2023: Began level design with Hammer
  • 2024–2025: Mod and game development; founded KLG Studio

Quote

“User interfaces are more than menus – they are the invisible bond between game and player.” — PavelCheloveckov

External Links