User:PavelCheloveckov: Difference between revisions

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== Projects ==
== Projects ==
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   <div style="font-size: 20px; font-weight: bold; color: #f7921e;">Freeman's Journey</div>
     Single-player mod for <b>Half-Life 2</b>   
   <div style="margin-top: 6px;">
     Custom UI using <b>VGUI</b>
     A single-player mod for <b>Half-Life 2</b>.  
    Unique narrative and gameplay design
     Features a custom UI built with <b>VGUI</b>, and a completely original narrative, designed to immerse the player in a unique and stylized story-driven environment.
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   <div style="font-size: 22px; font-weight: bold; color: #f7921e; margin-bottom: 10px;">Portal: Lost Episode</div>
<div style="background: #202020; border-left: 6px solid #f7921e; padding: 16px; border-radius: 4px; color: #e0d6c5;">
   <div style="margin-bottom: 20px;">
   <div style="font-size: 20px; font-weight: bold; color: #f7921e;">Portal: Lost Episode</div>
     Alternative storyline set in the Portal universe   
   <div style="margin-top: 6px;">
     Custom test chambers and architectural design 
     A reimagined story set in the Portal universe.  
    Stylized visual effects and shaders
     Includes custom level architecture, environmental puzzles, and experimental shaders reminiscent of Aperture Science’s early prototypes.
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   <div style="font-size: 22px; font-weight: bold; color: #f7921e; margin-bottom: 10px;">LumberCraft</div>
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   <div style="font-size: 20px; font-weight: bold; color: #f7921e;">LumberCraft</div>
     Factorio-inspired sandbox game using <b>Pygame</b>   
   <div style="margin-top: 6px;">
     Features resource gathering, crafting, and modular engine
     A Factorio-inspired sandbox game written in <b>Pygame</b>.  
    Focused on UI, logic, and systems design
     Features include tile-based maps, resource gathering, and crafting—all powered by a hand-crafted modular engine.
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Revision as of 10:54, 28 July 2025

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PavelCheloveckov


User SandboxUser Settings
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About Pavel Projects Skills Tools Timeline Quote External Links

About Pavel

PavelCheloveckov is an independent developer focused on modding, UI design, and creative work using the Source Source engine. Founder of KLG Studio, a team dedicated to original mods and prototypes.

Projects

Freeman's Journey
   Single-player mod for Half-Life 2  
   Custom UI using VGUI  
   Unique narrative and gameplay design
Portal: Lost Episode
   Alternative storyline set in the Portal universe  
   Custom test chambers and architectural design  
   Stylized visual effects and shaders
LumberCraft
   Factorio-inspired sandbox game using Pygame  
   Features resource gathering, crafting, and modular engine  
   Focused on UI, logic, and systems design

Skills

  • Level design with Hammer
  • UI creation with VGUI
  • Python and Pygame programming
  • Font embedding (OTF/TTF)
  • Ambient sound design
  • Entity scripting via I/O system
  • Menu and interface architecture

Tools

Timeline

  • 2021: First contact with Source engine and games
  • 2022: Started Python programming
  • 2023: Began level design with Hammer
  • 2024–2025: Mod and game development; founded KLG Studio

Quote

“User interfaces are more than menus – they are the invisible bond between game and player.” — PavelCheloveckov

External Links