User:PavelCheloveckov: Difference between revisions
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<!-- ===== НАВИГАЦИЯ ===== --> | <!-- ===== НАВИГАЦИЯ ===== --> | ||
{| style="background:#1a1a1a; border:none; margin:auto; max-width:1000px; text-align:center; font-family:'Segoe UI', Tahoma, Geneva, Verdana, sans-serif; font-weight:600; font-size:16px; border-radius:12px; padding:10px 0;" | |||
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| style="padding:8px; width:14.28%;" | [[#about|'''<span style="color:#f7921e;">About Pavel</span>''']] | |||
| style="padding:8px; width:14.28%;" | [[#projects|'''<span style="color:#f7921e;">Projects</span>''']] | |||
| style="padding:8px; width:14.28%;" | [[#skills|'''<span style="color:#f7921e;">Skills</span>''']] | |||
| style="padding:8px; width:14.28%;" | [[#tools|'''<span style="color:#f7921e;">Tools</span>''']] | |||
| style="padding:8px; width:14.28%;" | [[#timeline|'''<span style="color:#f7921e;">Timeline</span>''']] | |||
| style="padding:8px; width:14.28%;" | [[#quote|'''<span style="color:#f7921e;">Quote</span>''']] | |||
| style="padding:8px; width:14.28%;" | [[#links|'''<span style="color:#f7921e;">External Links</span>''']] | |||
|} | |||
<!-- ==== ABOUT ==== --> | <!-- ==== ABOUT ==== --> | ||
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<span id="projects"></span> | <span id="projects"></span> | ||
== Projects == | == Projects == | ||
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|- | |||
! style="background:#f7921e; color:#1a1a1a; border-radius:10px; padding:10px; width:250px; font-weight:700;" | Project | |||
! style="background:#2a2a2a; border-radius:10px; padding:10px;" | Description | |||
|- | |||
| '''Freeman's Journey''' | |||
| Single-player mod for Half-Life 2 | |||
New custom UI (VGUI) | |||
Unique story, interface, and gameplay mechanics | |||
|- | |||
| '''Portal: Lost Episode''' | |||
| Alternate storyline | |||
Custom level architecture | |||
Visual experiments and shaders | |||
|- | |||
| '''LumberCraft''' | |||
| Factorio-like Pygame project | |||
Resource management, map, UI | |||
Custom engine logic | |||
|} | |||
<!-- ==== SKILLS ==== --> | <!-- ==== SKILLS ==== --> |
Revision as of 09:02, 28 July 2025
About Pavel | Projects | Skills | Tools | Timeline | Quote | External Links |
About Pavel
PavelCheloveckov is an independent developer focused on modding, UI design, and creative work using the Source engine.
Founder of KLG Studio, a team dedicated to original mods and prototypes.
Projects
Project | Description |
---|---|
Freeman's Journey | Single-player mod for Half-Life 2
New custom UI (VGUI) Unique story, interface, and gameplay mechanics |
Portal: Lost Episode | Alternate storyline
Custom level architecture Visual experiments and shaders |
LumberCraft | Factorio-like Pygame project
Resource management, map, UI Custom engine logic |
Skills
- Level design with Hammer
- UI creation with VGUI
- Python and Pygame programming
- Font embedding (OTF/TTF)
- Ambient sound design
- Entity scripting via I/O system
- Menu and interface architecture
Tools
Hammer,
Source 2013,
VTFEdit,
GCFScape,
Half-Life Model Viewer,
Crowbar
- Pygame · PyCharm · Paint.NET · Audacity
Timeline
- 2021: First contact with Source engine and games
- 2022: Started Python programming
- 2023: Began level design with Hammer
- 2024–2025: Mod and game development; founded KLG Studio
Quote
“User interfaces are more than menus – they are the invisible bond between game and player.” — PavelCheloveckov