User:PavelCheloveckov: Difference between revisions
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{{Userbox User for|year=2025|month=7|day=26}} | |||
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<!-- ===== | <!-- ===== НАВИГАЦИЯ ===== --> | ||
<div style="border-radius:12px; overflow:hidden; border:2px solid #f7921e; margin:auto; max-width:1000px;"> | <div style="border-radius:12px; overflow:hidden; border:2px solid #f7921e; margin:auto; max-width:1000px;"> | ||
{| class="wikitable" style="background:#1a1a1a; border:none; width:100%; text-align:center; font-family: 'Segoe UI', Tahoma, Geneva, Verdana, sans-serif; font-weight: 600; font-size: 16px; border-collapse: separate; border-spacing: 0;" | {| class="wikitable" style="background:#1a1a1a; border:none; width:100%; text-align:center; font-family: 'Segoe UI', Tahoma, Geneva, Verdana, sans-serif; font-weight: 600; font-size: 16px; border-collapse: separate; border-spacing: 0;" | ||
|- | |- | ||
| style="padding:8px | | style="padding:8px;" | [[#about|<span style="color:#f7921e;">About Pavel</span>]] | ||
| style="padding:8px | | style="padding:8px;" | [[#projects|<span style="color:#f7921e;">Projects</span>]] | ||
| style="padding:8px | | style="padding:8px;" | [[#skills|<span style="color:#f7921e;">Skills</span>]] | ||
| style="padding:8px | | style="padding:8px;" | [[#tools|<span style="color:#f7921e;">Tools</span>]] | ||
| style="padding:8px | | style="padding:8px;" | [[#timeline|<span style="color:#f7921e;">Timeline</span>]] | ||
| style="padding:8px | | style="padding:8px;" | [[#quote|<span style="color:#f7921e;">Quote</span>]] | ||
| style="padding:8px | | style="padding:8px;" | [[#links|<span style="color:#f7921e;">External Links</span>]] | ||
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<!-- ==== | <!-- ==== ABOUT ==== --> | ||
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== About Pavel == | == About Pavel == | ||
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Founder of [https://klg.fandom.com/ru/wiki/KLG_Studio KLG Studio], a team dedicated to original mods and prototypes. | Founder of [https://klg.fandom.com/ru/wiki/KLG_Studio KLG Studio], a team dedicated to original mods and prototypes. | ||
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== Projects == | == Projects == | ||
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* Menu and interface architecture | * Menu and interface architecture | ||
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* Pygame · PyCharm · Paint.NET · Audacity | * Pygame · PyCharm · Paint.NET · Audacity | ||
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* '''2024–2025:''' Mod and game development; founded '''KLG Studio''' | * '''2024–2025:''' Mod and game development; founded '''KLG Studio''' | ||
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== Quote == | == Quote == | ||
“User interfaces are more than menus – they are the invisible bond between game and player.” — '''PavelCheloveckov''' | “User interfaces are more than menus – they are the invisible bond between game and player.” — '''PavelCheloveckov''' | ||
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== External Links == | == External Links == |
Revision as of 08:05, 28 July 2025
About Pavel
PavelCheloveckov is an independent developer focused on modding, UI design, and creative work using the Source engine.
Founder of KLG Studio, a team dedicated to original mods and prototypes.
Projects
Freeman's Journey * Single-player mod for Half-Life 2 * New custom UI (VGUI) * Unique story, interface, and gameplay mechanics
Portal: Lost Episode * Alternate storyline * Custom level architecture * Visual experiments and shaders
LumberCraft * Factorio-like Pygame project * Resource management, map, UI * Custom engine logic
Skills
- Level design with Hammer
- UI creation with VGUI
- Python and Pygame programming
- Font embedding (OTF/TTF)
- Ambient sound design
- Entity scripting via I/O system
- Menu and interface architecture
Tools
Hammer,
Source 2013,
VTFEdit,
GCFScape,
Half-Life Model Viewer,
Crowbar
- Pygame · PyCharm · Paint.NET · Audacity
Timeline
- 2021: First contact with Source engine and games
- 2022: Started Python programming
- 2023: Began level design with Hammer
- 2024–2025: Mod and game development; founded KLG Studio
Quote
“User interfaces are more than menus – they are the invisible bond between game and player.” — PavelCheloveckov