$collapsebones: Difference between revisions
		
		
		
		
		
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Tip:When building an animation only .mdl or a vertex-only .mdl, you'll want to do this before you create the $definebone, then remove this command.
		
	
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* [[$definebone]]  | * [[$definebone]]  | ||
* [[$alwayscollapse]]  | * [[$alwayscollapse]]  | ||
__NOTOC__  | __NOTOC__  | ||
Latest revision as of 20:19, 16 July 2025
$collapsebones  is a   QC command  available in all 
 Source games. It removes all bones that aren't connected to vertices, attachment points, ik rules, or don't animate. Vertices or attachment points that are connected to a collapsed bone are reconnected to the bones parent. 
Syntax
$collapsebones
See also