$collapsebones: Difference between revisions
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Tip:When building an animation only .mdl or a vertex-only .mdl, you'll want to do this before you create the $definebone, then remove this command.
Trigger hurt (talk | contribs) m (Minor cleanup) |
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* [[$definebone]] | * [[$definebone]] | ||
* [[$alwayscollapse]] | * [[$alwayscollapse]] | ||
__NOTOC__ | __NOTOC__ |
Latest revision as of 21:19, 16 July 2025


$collapsebones
is a QC command available in all Source games. It removes all bones that aren't connected to vertices, attachment points, ik rules, or don't animate. Vertices or attachment points that are connected to a collapsed bone are reconnected to the bones parent.

Syntax
$collapsebones
See also