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$cbox: Difference between revisions

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{{this is a|QC command|name=$cbox}}  It sets the clipping [[Bounding_box|bounding box]] for the [[model]]. This box is used for the culling of models in the game for optimization.
{{this is a|QC command|name=$cbox}}  It sets the clipping [[Bounding_box|bounding box]] for the [[model]]. This box is used for the culling of models in the game for optimization.

Revision as of 00:29, 30 June 2025

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$cbox is a QC command available in all Source Source games. It sets the clipping bounding box for the model. This box is used for the culling of models in the game for optimization.

A model will be culled as soon as the clipping bounding box is no longer in view of the camera.

If the coordinates of the clipping bounding box are all zero, $bbox is used instead.

Confirm:Actual clipping box may often be overridden by game code for entities such as NPCs, as is the case for the GoldSrc equivalent.

Syntax

$cbox (min x) (min y) (min z) (max x) (max y) (max z)

See also