Point clientui world panel: Difference between revisions
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Important:Filenames must all be in lowercase, as uppercase letters will not be recognized by the object
Bjornkrage (talk | contribs) (Created page with "{{this is a|point entity|name=point_clientui_world_panel|game=Half-Life: Alyx|engine=Source 2}} ==Entity description== Creates a Panorama-type panel that can be used to display CSS-styled text in-game ==Notes== In mods/custom maps, all files used in panorama must be placed in the following folder structure: <br> ''Half-Life Alyx/content/hlvr_addons/<mod name>/panorama/layout/custom_game/<name of file>.xml'' <br> From here on out, files can then be accessed in the o...") |
Le Glaconus (talk | contribs) m (formatting) |
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In mods/custom maps, all files used in panorama must be placed in the following folder structure: | In mods/custom maps, all files used in panorama must be placed in the following folder structure: | ||
<br> | <br> | ||
{{path|icon=file|Half-Life Alyx/content/hlvr_addons/<mod name>/panorama/layout/custom_game/<name of file>|xml}} | |||
<br> | <br> | ||
From here on out, files can then be accessed in the object by referring to | From here on out, files can then be accessed in the object by referring to {{path|icon=file|file://{resources}/layout/custom_game/<name of file>|xml}} as the "Layout XML"-variable | ||
<br> | <br> | ||
{{important|Filenames must all be in lowercase, as uppercase letters will not be recognized by the object}} |
Latest revision as of 04:24, 20 June 2025
point_clientui_world_panel
is a point entity available in Half-Life: Alyx.
Entity description
Creates a Panorama-type panel that can be used to display CSS-styled text in-game
Notes
In mods/custom maps, all files used in panorama must be placed in the following folder structure:
Half-Life Alyx/content/hlvr_addons/<mod name>/panorama/layout/custom_game/<name of file>.xml
From here on out, files can then be accessed in the object by referring to file://{resources}/layout/custom_game/<name of file>.xml
as the "Layout XML"-variable
