Npc combine s (Half-Life: Alyx): Difference between revisions
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Note:Setting combine_force_spawn_class to 4 and spawning a soldier will freeze then crash the game. This has to do with the unused Recon combine class.[1] [2] [3]
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Changing this convar then running `npc_create npc_combine_s` will create a soldier of the type in the convar. | Changing this convar then running `npc_create npc_combine_s` will create a soldier of the type in the convar. | ||
{{note|Setting combine_force_spawn_class to 4 and spawning a soldier will freeze then crash the game. This has to do with the unused Recon combine class.{{cite|1}} {{cite|2}} {{cite|3}} | {{note|Setting combine_force_spawn_class to 4 and spawning a soldier will freeze then crash the game. This has to do with the unused Recon combine class.{{cite|1}} {{cite|2}} {{cite|3}} }} | ||
Latest revision as of 21:26, 8 June 2025


npc_combine_s
is a point entity available in Half-Life: Alyx.
By default, spawning this entity while in-game within a valid space will create a Combine Grunt in its Idle state.
By changing the convar `combine_force_spawn_class` you can change which soldier type will spawn.
- 0 - Grunt
- 1 - Ordinal
- 2 - Charger
- 3 - Suppressor
Changing this convar then running `npc_create npc_combine_s` will create a soldier of the type in the convar.

References
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