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Npc combine s (Half-Life: Alyx): Difference between revisions

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Changing this convar then running `npc_create npc_combine_s` will create a soldier of the type in the convar.
Changing this convar then running `npc_create npc_combine_s` will create a soldier of the type in the convar.
{{note|Setting combine_force_spawn_class to 4 and spawning a soldier will freeze then crash the game. This has to do with the unused Recon combine class.{{cite|1}} {{cite|2}} }}
{{references|1=
{{citation|cite id=1|https://combineoverwiki.net/wiki/Combine_Recon}}
{{citation|cite id=2|https://www.reddit.com/r/HalfLife/comments/nqvjxy/til_you_can_spawn_the_cut_combine_recon_npc_in/}} }}

Revision as of 21:21, 8 June 2025

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npc_combine_s is a point entity available in Half-Life: Alyx Half-Life: Alyx. By default, spawning this entity while in-game within a valid space will create a Combine Grunt in its Idle state.


By changing the convar `combine_force_spawn_class` you can change which soldier type will spawn.


  • 0 - Grunt
  • 1 - Ordinal
  • 2 - Charger
  • 3 - Suppressor


Changing this convar then running `npc_create npc_combine_s` will create a soldier of the type in the convar.

Note.pngNote:Setting combine_force_spawn_class to 4 and spawning a soldier will freeze then crash the game. This has to do with the unused Recon combine class.[1] [2]


References

References