Npc combine s (Half-Life: Alyx): Difference between revisions
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{{tabs|Npc combine s|hl2=1|hla=1|main=hl2}} | {{tabs|Npc combine s|hl2=1|hla=1|main=hl2}} | ||
{{Stub}} | {{Stub}} | ||
{{This is a|point entity|name=npc_combine_s|game=Half-Life: Alyx}} | {{This is a|point entity|name=npc_combine_s|game=Half-Life: Alyx}} | ||
By default, spawning this entity while in-game within a valid space will create a Combine Grunt in its Idle state. | By default, spawning this entity while in-game within a valid space will create a Combine Grunt in its Idle state. | ||
Revision as of 21:11, 8 June 2025


npc_combine_s
is a point entity available in Half-Life: Alyx.
By default, spawning this entity while in-game within a valid space will create a Combine Grunt in its Idle state.
By changing the convar `combine_force_spawn_class` you can change which soldier type will spawn.
- 0 - Grunt
- 1 - Ordinal
- 2 - Charger
- 3 - Suppressor
Changing this convar then running `npc_create npc_combine_s` will create a soldier of the type in the convar.