Npc combine s (Half-Life: Alyx): Difference between revisions
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{{ | {{This is a|point entity|name=npc_combine_s|game=Half-Life: Alyx}} {{break}} | ||
By default, spawning this entity while in-game within a valid space will create a Combine Grunt in its Idle state. | |||
By changing the convar `combine_force_spawn_class` you can change which soldier type will spawn. | |||
* 0 - Grunt | |||
* 1 - Ordinal | |||
* 2 - Charger | |||
* 3 - Suppressor | |||
Changing this convar then running `npc_create npc_combine_s` will create a soldier of the type in the convar. |
Revision as of 21:11, 8 June 2025


npc_combine_s
is a point entity available in Half-Life: Alyx. Template:Break
By default, spawning this entity while in-game within a valid space will create a Combine Grunt in its Idle state.
By changing the convar `combine_force_spawn_class` you can change which soldier type will spawn.
- 0 - Grunt
- 1 - Ordinal
- 2 - Charger
- 3 - Suppressor
Changing this convar then running `npc_create npc_combine_s` will create a soldier of the type in the convar.