Cable: Difference between revisions
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{{this is a|pixel shader|name=Cable}} It is used for [[Cables and Ropes|ropes]] such as those created by the | {{this is a|pixel shader|name=Cable}} It is used for [[Cables and Ropes|ropes]] such as those created by the {{ent|keyframe_rope|alt=keyframe_rope/move_rope}} entities. | ||
==Parameters== | ==Parameters== | ||
{{MatParam|$basetexture|texture|The [[diffuse]] texture for the rope.<br>Should be very small, usually 16x16 to 64x64.}} | {{MatParam|$basetexture|texture|The [[diffuse]] texture for the rope.<br>Should be very small, usually 16x16 to 64x64.}} | ||
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==See also== | ==See also== | ||
*[[SplineRope]] | * [[SplineRope]] | ||
*[[Cables and Ropes]] | * [[Cables and Ropes]] |
Revision as of 10:32, 28 May 2025


Cable
is a Pixel shader available in all Source games. It is used for ropes such as those created by the keyframe_rope/move_rope entities.
Parameters
$basetexture
$bumpmap
$vertexcolor
$MinLight
$MaxLight
$nocull