Player ragdoll: Difference between revisions
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MyGamepedia (talk | contribs) (Created page with "{{Ent not in fgd|codeonly=1}} {{this is a|point entity|name=player_ragdoll|game=Black Mesa}} This entity used in multiplayer mode, tracks the position of dead player's corpse and moves the camera towards it. If the corpse is exploded in pieces, or if this entity is killed, the camera will show dropped canister instead. Represented by class <code>CBlackMesaRagdoll</code>.") |
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{{CDA|CBlackMesaRagdoll|CBaseAnimating|CBaseEntity|}} | |||
{{Ent not in fgd|codeonly=1}} | {{Ent not in fgd|codeonly=1}} | ||
{{this is a|point entity|name=player_ragdoll|game=Black Mesa}} This entity used in multiplayer mode, tracks the position of dead player's corpse and moves the [[Camera death|camera]] towards it. If the corpse is exploded in pieces, or if this entity is killed, the camera will show dropped [[Item ammo box|canister]] instead. | {{this is a|point entity|name=player_ragdoll|game=Black Mesa}} This entity used in multiplayer mode, tracks the position of dead player's corpse and moves the [[Camera death|camera]] towards it. If the corpse is exploded in pieces, or if this entity is killed, the camera will show dropped [[Item ammo box|canister]] instead. | ||
Latest revision as of 06:38, 27 May 2025
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CBlackMesaRagdoll |

player_ragdoll
is a point entity available in Black Mesa. This entity used in multiplayer mode, tracks the position of dead player's corpse and moves the camera towards it. If the corpse is exploded in pieces, or if this entity is killed, the camera will show dropped canister instead.