Survivor death model: Difference between revisions

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m (Classifying as model entity)
 
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{{Ent not in fgd|nolink=1}}
{{Ent not in fgd|nolink=1}}
{{CD|CSurvivorDeathModel}}
{{CD|CSurvivorDeathModel}}
{{this is a|point entity|name=survivor_death_model|game=Left 4 Dead 2}} Entity created when a survivor dies. {{ent|weapon_defibrillator}} can be used on this to revive the dead survivor.
{{this is a|model entity|name=survivor_death_model|game=Left 4 Dead 2}} Entity created when a survivor dies. {{ent|weapon_defibrillator}} can be used on this to revive the dead survivor.


== See Also ==
== See Also ==
* {{ent|weapon_defibrillator}}
* {{ent|weapon_defibrillator}}
* {{ent|info_survivor_rescue}}
* {{ent|info_survivor_rescue}}

Latest revision as of 04:34, 19 May 2025

Icon-NotInFGD.png
This entity is not in the FGD by default.
It should not be put directly in a map.
C++ Class hierarchy
CSurvivorDeathModel
CBaseFlex
CBaseAnimatingOverlay
CBaseAnimating
CBaseEntity

survivor_death_model is a model entity available in Left 4 Dead 2 Left 4 Dead 2. Entity created when a survivor dies. weapon_defibrillator can be used on this to revive the dead survivor.

See Also