Item healthvial (Half-Life: Source): Difference between revisions
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SirYodaJedi (talk | contribs) (Idk why this exists in hls when it didn't in hl1) |
SirYodaJedi (talk | contribs) No edit summary |
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{{tabsBar|main=item_healthvial}} | {{tabsBar|main=item_healthvial}} | ||
{{CD|CHealthVial|base=CHL1Item|nolink=1|file1=hl1_item_healthkit.cpp}} | {{CD|CHealthVial|base=CHL1Item|nolink=1|file1=hl1_item_healthkit.cpp}} | ||
{{stub}} | |||
{{this is a|point entity|name=item_healthvial|game=Half-Life: Source}} | {{this is a|point entity|name=item_healthvial|game=Half-Life: Source}} | ||
== Console variables/commands == | |||
{{varcom|start}} | |||
{{varcom|sk_healthvial|10|[[Float]]|Amount of health to restore. This amount is unaffected by difficulty settings.}} | |||
{{varcom|end}} |
Revision as of 13:38, 12 May 2025
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CHealthVial |
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item_healthvial
is a point entity available in Half-Life: Source.
Console variables/commands
Cvar/Command | Parameters or default value | Descriptor | Effect |
---|---|---|---|
sk_healthvial | 10 | Float | Amount of health to restore. This amount is unaffected by difficulty settings. |