Func footstep control: Difference between revisions
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Tip:Can be used to change ladder sound.
Bug:Non-functional in
. [todo tested in ?]
SirYodaJedi (talk | contribs) |
SirYodaJedi (talk | contribs) No edit summary |
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{{CD|CFootstepControl|file1=cs_player_shared.cpp}} | |||
{{ent not in fgd}} | {{ent not in fgd}} | ||
{{this is a|brush entity|game1=Counter-Strike: Global Offensive|name=func_footstep_control|game=Counter-Strike: Source}} | {{this is a|brush entity|game1=Counter-Strike: Global Offensive|name=func_footstep_control|game=Counter-Strike: Source}} | ||
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== See also == | == See also == | ||
[[Material_surface_properties|Material Surface Properties]] | [[Material_surface_properties|Material Surface Properties]] | ||
== FGD Code == | |||
<syntaxhighlight lang=js> | |||
@SolidClass base(trigger) = func_footstep_control : "Changes the targeted surface property inside of the brushes volume." | |||
[ | |||
Source(string) : "Surface property to change" | |||
Destination(string) : "New surface property" | |||
] | |||
</syntaxhighlight> | |||
[[Category:Counter-Strike: Source Entities]] | [[Category:Counter-Strike: Source Entities]] |
Revision as of 23:20, 10 May 2025
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CFootstepControl |
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func_footstep_control
is a brush entity available in Counter-Strike: Source and
Counter-Strike: Global Offensive.
Entity description
Changes the targeted surface property inside of the brushes volume.



Keyvalues
- Source (Source) <string>
- Surface property to change.
- Destination (Destination) <string>
- New surface property.
See also
FGD Code
@SolidClass base(trigger) = func_footstep_control : "Changes the targeted surface property inside of the brushes volume."
[
Source(string) : "Surface property to change"
Destination(string) : "New surface property"
]