Info overlay accessor: Difference between revisions
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{{KV|Overlay ID|intn=OverlayID|integer|Which index in the overlay lump to associate with this entity's targetname.}} | {{KV|Overlay ID|intn=OverlayID|integer|Which index in the overlay lump to associate with this entity's targetname.}} | ||
== See also == | == See also == | ||
* | * {{ent|env_texturetoggle}} | ||
* {{ent|material_modify_control}} | |||
Revision as of 18:43, 27 April 2025
| CInfoOverlayAccessor |
info_overlay_accessor is a point entity available in all
Source games. It only exists in compiled BSP files, and maps targetnames to ID numbers of info_overlays, which are stored in a separate lump in the BSP file. Unnamed overlays do not have accessors added for them.
Keyvalues
- Name (targetname) <string>[ Edit ]
- The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
parentnameortarget).
Also displayed in Hammer's 2D views and Entity Report. - See also: Generic Keyvalues, Inputs and Outputs available to all entities
- Overlay ID (OverlayID) <integer>
- Which index in the overlay lump to associate with this entity's targetname.