Valve Time: Difference between revisions
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(reordered by length of time) |
m (Few more links ;)) |
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| Never | | Never | ||
|- | |- | ||
|Q1 | |[http://www.gamespot.com/news/show_blog_entry.php?topic_id=25127637 Q1] | ||
| The third week of Q2 | | The third week of Q2 | ||
|- | |- | ||
Line 27: | Line 27: | ||
| Next year's Easter Holiday season | | Next year's Easter Holiday season | ||
|- | |- | ||
|2003 | |[http://www.gamespot.com/pc/action/halflife2episode2/news.html?sid=6156496 2003] | ||
| 2004 | | 2004 | ||
|- | |- |
Revision as of 18:02, 11 November 2006
Valve Time | Actual Time |
---|---|
Tomorrow | At 10:00 Pacific |
Next week | In 3 months |
Shortly | Sometime around next week (see above) |
In the coming weeks | At a completely undisclosed time |
We're finishing this feature up now | We've just finished the concept and we'll start working on it in the coming weeks (see above) |
In the upcoming months | Never |
Q1 | The third week of Q2 |
Holiday season | Next year's Easter Holiday season |
2003 | 2004 |
Until the problem is fixed with an
SDK update, use the following workaround: |
In our next-next-next-gen engine (when everything but our tools are broke) |
When it's done | A month or two after just to be sure |
When Team Fortress 2 ships | Coincident with the ![]() |
Coming soon | When ![]() |