Func precipitation blocker: Difference between revisions
Jump to navigation
Jump to search
Note:Moving or killing this entity in-game has no effect. Rain and snow is still being blocked where it was placed originally.
m (Changed parameters of {{this is a}} to comply with the updated version. This action was performed by a bot.) |
(Now in Gmod as of the March 2025 update.) |
||
| Line 1: | Line 1: | ||
{{CD|CPrecipitationBlocker|file1=effects.cpp}} | {{CD|CPrecipitationBlocker|file1=effects.cpp}} | ||
{{this is a|brush entity|name=func_precipitation_blocker|since=Left 4 Dead}} It prevents rain and snow inside its volume. | {{this is a|brush entity|name=func_precipitation_blocker|since=Left 4 Dead}} {{also|{{gmod}}}} It prevents rain and snow inside its volume. | ||
{{note|Moving or killing this entity in-game has no effect. Rain and snow is still being blocked where it was placed originally.}} | {{note|Moving or killing this entity in-game has no effect. Rain and snow is still being blocked where it was placed originally.}} | ||
== See also == | == See also == | ||
* [[func_precipitation]] | * [[func_precipitation]] | ||
Revision as of 12:05, 27 March 2025
| CPrecipitationBlocker |
func_precipitation_blocker is a brush entity available in all
Source games since
Left 4 Dead. (also in
) It prevents rain and snow inside its volume.