Day of Defeat: Source Mapper's Reference: Difference between revisions

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(View heights. Measured using "greyscale" from half-life.wad at 1.0 scale with texture filtering disabled)
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{{Subpage|[[Day of Defeat: Source Level Creation]]}}
{{Subpage|[[Day of Defeat: Source Level Creation]]}}
{{todo|View heights.}}
==Model Sizes==
==Model Sizes==
{| border="1" cellpadding="2"
{| border="1" cellpadding="2"
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|style="background:#b74242;" | 32
|style="background:#b74242;" | 32
|}
|}
== View heights ==
{| border="1" cellpadding="2"
!width="134" style="background:#496eb0;"|Model
!width="70" style="background:#496eb0;"|Height
!width="70" style="background:#496eb0;"|Width/Depth
|-
| Standing || 58
|-
| Ducking || 34
|-
| Prone || 10
|-
|}
==Jump Distances==
==Jump Distances==
{{Empty section|date=January 2024}}
{{Empty section|date=January 2024}}

Revision as of 20:12, 25 February 2025

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Model Sizes

Model Height Width/Depth
Player (Standing) 73 32
Player (Ducking) 46 32
Player (Prone) [Todo] [Todo]
Minimum 73 32

View heights

Model Height Width/Depth
Standing 58
Ducking 34
Prone 10

Jump Distances

Empty

This article or section is empty. You can help by adding it.

Speeds

Model Walking Sprinting
Player (Standing) 220 u/s 320 u/s
(fatigued) 120 u/s 230 u/s
(scoped) 42 u/s N\A
Player (Ducking) 46 u/s N\A
Player (Prone) 50 u/s N\A


Stub

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