Lightstyle: Difference between revisions
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The following lightstyles are available in all {{goldsrc|2}}, {{src|2}}, and {{src2|2}} games, with all styles except 12 being inherited from {{quake|2}}: | The following lightstyles are available in all {{goldsrc|2}}, {{src|2}}, and {{src2|2}} games, with all styles except 12 being inherited from {{quake|2}}: | ||
{{ | {{Lightstyle presets}} | ||
{{Goldsrc|2}} additionally has a style 63, which is the same as the light being off. | {{Goldsrc|2}} additionally has a style 63, which is the same as the light being off. | ||
[[Category:Glossary]] | [[Category:Glossary]] | ||
Revision as of 08:55, 30 January 2025
Todo: Define lightstyle, and explain where they're used (namely toggled and "patterned" lights).
The following lightstyles are available in all
GoldSrc,
Source, and
Source 2 games, with all styles except 12 being inherited from
Quake:
Lightstyle presets (epilepsy warning) Literal Value Description Sequence Preview 0 Normal m
10 Fluorescent flicker mmamammmmammamamaaamammma
2 Slow, strong pulse abcdefghijklmnopqrstuvwxyzyxwvutsrqponmlkjihgfedcba
11 Slow pulse, noblack abcdefghijklmnopqrrqponmlkjihgfedcba
5 Gentle pulse jklmnopqrstuvwxyzyxwvutsrqponmlkj
1 Flicker A mmnmmommommnonmmonqnmmo
6 Flicker B nmonqnmomnmomomno
3 Candle A mmmmmaaaaammmmmaaaaaabcdefgabcdefg
7 Candle B mmmaaaabcdefgmmmmaaaammmaamm
8 Candle C mmmaaammmaaammmabcdefaaaammmmabcdefmmmaaaa
4 Fast strobe mamamamamama
9 Slow strobe aaaaaaaazzzzzzzz
12 Underwater light mutation mmnnmmnnnmmnn
GoldSrc additionally has a style 63, which is the same as the light being off.