Template:KV DXLevelChoice/strings: Difference between revisions
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m (Added switch case for missing strings.) |
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* {{{{PAGENAME}}|Maximum DX Level <code><choices></code>}} | * {{{{PAGENAME}}|Maximum DX Level <code><choices></code>}} | ||
<onlyinclude>{{#switch:{{{1|}}} | <includeonly><onlyinclude>{{#switch:{{{1|}}} | ||
|Minimum / Maximum DX Level={{#switch:{{Language}} | |Minimum / Maximum DX Level={{#switch:{{Language}} | ||
|#default=Minimum / Maximum DX Level | |#default=Minimum / Maximum DX Level | ||
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|ru=Максимальный уровень DX <code><choices></code> | |ru=Максимальный уровень DX <code><choices></code> | ||
}} | }} | ||
}}</onlyinclude> | |#default={{{1}}}{{inline note|name=missing string}} | ||
}}</onlyinclude></includeonly> |
Revision as of 23:59, 17 January 2025
Number of strings:14
Approximate status of translation:
100%
92.86%
92.86%
Approximate status of translation:



- Minimum / Maximum DX Level
- The entity will not exist if the engine is running outside the given range of DirectX Versions.
- Choices
- Default (no bounding)
- DirectX 6
- DirectX 7
- DirectX 8
- DirectX 8.1
- DirectX 9 Shader Model 2
- DirectX 9 Shader Model 3
- OpenGL equivalent to DirectX 9 Shader Model 2
- DirectX 9 Shader Model 3 on Xbox 360
- Minimum DX Level
<choices>
- Maximum DX Level
<choices>