Mat picmip: Difference between revisions
Jump to navigation
Jump to search

Note:This is the same as the "Texture Detail" menu in the graphics settings, but with more options.
SirYodaJedi (talk | contribs) No edit summary |
|||
Line 3: | Line 3: | ||
[[File:mat_picmip 0.jpg|thumb|250px|"mat_picmip" set to 0.]] | [[File:mat_picmip 0.jpg|thumb|250px|"mat_picmip" set to 0.]] | ||
[[File:mat_picmip 2.jpg|thumb|250px|"mat_picmip" set to 2.]] | [[File:mat_picmip 2.jpg|thumb|250px|"mat_picmip" set to 2.]] | ||
[[File:mat_picmip 4.jpg|thumb|250px|"mat_picmip" set to 4.]] | [[File:mat_picmip 4.jpg|thumb|250px|"mat_picmip" set to 4.]] | ||
Line 15: | Line 13: | ||
== States == | == States == | ||
Has a range of -10 to 4. Values higher than 2 require {{cmd|sv_cheats}} in most games. Values lower than -1 require {{cmd|sv_cheats}} in most games other than {{tf2|2}}. | |||
; mat_picmip -1 : Sets Very High mipmapping level. | ; mat_picmip -1 : Sets Very High mipmapping level. | ||
; mat_picmip 0 : Sets High mipmapping level. | ; mat_picmip 0 : Sets High mipmapping level. | ||
Line 20: | Line 19: | ||
; mat_picmip 2 : Sets Low mipmapping level. | ; mat_picmip 2 : Sets Low mipmapping level. | ||
== See also == | == See also == |
Revision as of 08:57, 1 November 2024


mat_picmip
is a console variable available in all Source games.
Specifies only one level of mipmapping to be displayed.

States
Has a range of -10 to 4. Values higher than 2 require sv_cheats in most games. Values lower than -1 require sv_cheats in most games other than Team Fortress 2.
- mat_picmip -1
- Sets Very High mipmapping level.
- mat_picmip 0
- Sets High mipmapping level.
- mat_picmip 1
- Sets Medium mipmapping level.
- mat_picmip 2
- Sets Low mipmapping level.