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Mat picmip: Difference between revisions

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[[File:mat_picmip 0.jpg|thumb|250px|"mat_picmip" set to 0.]]
[[File:mat_picmip 0.jpg|thumb|250px|"mat_picmip" set to 0.]]
[[File:mat_picmip 2.jpg|thumb|250px|"mat_picmip" set to 2.]]
[[File:mat_picmip 2.jpg|thumb|250px|"mat_picmip" set to 2.]]
[[File:mat_picmip 4.jpg|thumb|250px|"mat_picmip" set to 4.]]
[[File:mat_picmip 4.jpg|thumb|250px|"mat_picmip" set to 4.]]


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== States ==
== States ==
Has a range of -10 to 4. Values higher than 2 require {{cmd|sv_cheats}} in most games. Values lower than -1 require {{cmd|sv_cheats}} in most games other than {{tf2|2}}.
; mat_picmip -1 : Sets Very High mipmapping level.
; mat_picmip -1 : Sets Very High mipmapping level.
; mat_picmip 0 : Sets High mipmapping level.
; mat_picmip 0 : Sets High mipmapping level.
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; mat_picmip 2 : Sets Low mipmapping level.
; mat_picmip 2 : Sets Low mipmapping level.


{{Note|Some games may offers value down to {{Code|-10}} (which is the highest quality possible), such as {{tf2|1}}.}}


== See also ==
== See also ==

Revision as of 08:57, 1 November 2024

English (en)Translate (Translate)
"mat_picmip" set to 0.
"mat_picmip" set to 2.
"mat_picmip" set to 4.

mat_picmip is a console variable available in all Source Source games.

Specifies only one level of mipmapping to be displayed.

Note.pngNote:This is the same as the "Texture Detail" menu in the graphics settings, but with more options.

States

Has a range of -10 to 4. Values higher than 2 require sv_cheats in most games. Values lower than -1 require sv_cheats in most games other than Team Fortress 2 Team Fortress 2.

mat_picmip -1
Sets Very High mipmapping level.
mat_picmip 0
Sets High mipmapping level.
mat_picmip 1
Sets Medium mipmapping level.
mat_picmip 2
Sets Low mipmapping level.


See also