Mat picmip: Difference between revisions
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Note:Is the same as the "Texture Detail" menu in the graphics settings.
Note:Some games may offers value down to
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{{this is a|console variable|name=mat_picmip}} | {{this is a|console variable|name=mat_picmip}} | ||
Specifies only one [[mipmapping]] | Specifies only one level of [[mipmapping]] to be displayed. | ||
{{Note|Is the same as the "Texture Detail" menu in the graphics settings.}} | {{Note|Is the same as the "Texture Detail" menu in the graphics settings.}} | ||
Revision as of 08:44, 27 October 2024
mat_picmip is a console variable available in all
Source games.
Specifies only one level of mipmapping to be displayed.
States
- mat_picmip -1
- Sets Very High mipmapping level.
- mat_picmip 0
- Sets High mipmapping level.
- mat_picmip 1
- Sets Medium mipmapping level.
- mat_picmip 2
- Sets Low mipmapping level.
-10 (which is the highest quality possible), such as Team Fortress 2.