Tf weapon bat: Difference between revisions

From Valve Developer Community
Jump to navigation Jump to search
m (Nesciuse moved page Tf weapon bat/en to Tf weapon bat without leaving a redirect: Move en subpage to basepage)
(-added class hierarchy, cleanup)
Line 1: Line 1:
{{LanguageBar}}
{{LanguageBar}}
{{Ent not in fgd|nolink=1}}
{{Ent not in fgd|nolink=1}}
{{this is a|point entity|name=tf_weapon_bat|game=Team Fortress 2}} It is the entity for the Baseball Bat, a melee weapon for the Scout.
{{CD|CTFBat|nolink=1|file1=tf_weapon_bat.cpp}}
 
{{this is a|entity|name=tf_weapon_bat|game=Team Fortress 2}} It is the entity for the Baseball Bat, a melee weapon for the Scout.
==Keyvalues==
{{KV BaseEntity|base=1|noscroll=1}}
==Inputs==
{{I BaseEntity|base=1}}


==Outputs==
== Keyvalues ==
{{O BaseEntity}}
{{KV Targetname}}

Revision as of 14:14, 25 September 2024

English (en)Translate (Translate)
Icon-NotInFGD.png
This entity is not in the FGD by default.
It should not be put directly in a map.
C++ Class hierarchy
CTFBat
CTFWeaponBaseMelee
CTFWeaponBase
CBaseCombatWeapon
CBaseAnimating
CBaseEntity
C++ tf_weapon_bat.cpp

tf_weapon_bat is an entity available in Team Fortress 2 Team Fortress 2. It is the entity for the Baseball Bat, a melee weapon for the Scout.

Keyvalues

Name (targetname) <string>[ Edit ]
The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g. parentname or target).
Also displayed in Hammer's 2D views and Entity Report.
See also:  Generic Keyvalues, Inputs and Outputs available to all entities