Func traincontrols: Difference between revisions
		
		
		
		
		
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| m (Changed parameters of {{this is a}} to comply with the updated version. This action was performed by a bot.) | No edit summary | ||
| Line 1: | Line 1: | ||
| {{subpage|[[Trains]]}} | {{subpage|[[Trains]]}} | ||
| {{CD|CFuncTrainControls|file1=trains.cpp}} | |||
| {{this is a|brush entity|name=func_traincontrols}} | {{this is a|brush entity|name=func_traincontrols}} | ||
| When {{ent|+use}}d by the {{ent|player}}, this entity gives control over the movement of a train using the player's movement keys.   | |||
| When {{ent|+use}}d by the  | |||
| == KeyValues == | == KeyValues == | ||
| {{KV  | {{KV Targetname}} | ||
| {{KV  | {{KV|Target|targetname|intn=target|Needs some {{ent|func_tracktrain}} as target{{confirm}}}} | ||
| {{ | |||
| ==  | == See Also == | ||
| {{ | * {{ent|func_tracktrain}} | ||
Revision as of 13:14, 25 September 2024
|  Class hierarchy | 
|---|
| CFuncTrainControls | 
|  trains.cpp | 
func_traincontrols  is a   brush entity  available in all  Source games.
When +used by the player, this entity gives control over the movement of a train using the player's movement keys.
 Source games.
When +used by the player, this entity gives control over the movement of a train using the player's movement keys. 
KeyValues
- Name (targetname) <string>[ Edit ]
- The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g. parentnameortarget).
 Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities
- Target (target) <targetname>
- Needs some func_tracktrain as target[confirm]
