Template:KV Shadow/strings: Difference between revisions
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1416006136 (talk | contribs) (Created page with "{{Strings subpage | number = 13 | en = 13 | zh = 13 }} * {{{{PAGENAME}}|Title}} * {{{{PAGENAME}}|DisableShadows}} * {{{{PAGENAME}}|DisableShadowsDesc}} * {{{{PAGENAME}}|Disabl...") |
SirYodaJedi (talk | contribs) mNo edit summary |
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}} | }} | ||
|DisableShadowDepth={{#switch:{{Language}} | |DisableShadowDepth={{#switch:{{Language}} | ||
|#default=Disable | |#default=Disable Shadow Depth | ||
|zh=禁用阴影深度 | |zh=禁用阴影深度 | ||
}} | }} |
Revision as of 12:08, 17 September 2024
Number of strings:13
Approximate status of translation:
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Approximate status of translation:


- Shadow
- Disable Shadows
- Prevents the entity from creating cheap render-to-texture shadows, or lightmap shadows if the entity is a prop_static. Does not affect shadow mapping.
- Disable Receiving Shadows
- Prevent the entity from receiving dynamic shadows on itself.
- Shadow Cast Distance
- Sets how far the entity casts dynamic shadows. 0 means default distance from the shadow_control entity.
- Disable Shadow Depth
- Used to disable rendering into shadow depth (for projected textures) for this entity.
- Disable flashlight
- Used to disable projected texture lighting and shadows on this entity.
- Projected Texture Cache
- Used to hint projected texture system whether it is sufficient to cache shadow volume of this entity or to force render it every frame instead.
- Choices
- Default
- No cache - render every frame
- Cache it - render only once