Template:KV Shadow/strings
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- Shadow
- Disable Shadows
- Prevents the entity from creating cheap render-to-texture shadows, or lightmap shadows if the entity is a prop_static. Does not affect shadow mapping.
- Disable Receiving Shadows
- Prevent the entity from receiving dynamic shadows on itself.
- Shadow Cast Distance
- Sets how far the entity casts dynamic shadows. 0 means default distance from the shadow_control entity.
- Disable Shadow Depth
- Used to disable rendering into shadow depth (for projected textures) for this entity.
- Disable flashlight
- Used to disable projected texture lighting and shadows on this entity.
- Projected Texture Cache
- Used to hint projected texture system whether it is sufficient to cache shadow volume of this entity or to force render it every frame instead.
- Choices
- Default
- No cache - render every frame
- Cache it - render only once