Lightstyle: Difference between revisions

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(Mention style 63)
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{{todo|Define lightstyle, and explain where they're used (toggled and "patterned" lights).}}
{{todo|Define lightstyle, and explain where they're used (namely toggled and "patterned" lights).}}


The following lightstyles are available in all {{goldsrc|2}}, {{src|2}}, and {{src2|2}} games, with all styles except 12 being inherited from {{quake|2}}:
The following lightstyles are available in all {{goldsrc|2}}, {{src|2}}, and {{src2|2}} games, with all styles except 12 being inherited from {{quake|2}}:

Revision as of 12:09, 10 September 2024

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Todo: Define lightstyle, and explain where they're used (namely toggled and "patterned" lights).

The following lightstyles are available in all GoldSrc GoldSrc, Source Source, and Source 2 Source 2 games, with all styles except 12 being inherited from Quake Quake: Template:Light appearances GoldSrc GoldSrc additionally has a style 63, which is the same as the light being off.