Env tonemap controller infected: Difference between revisions
		
		
		
		
		
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 (redirected to Env_tonemap_controller. (The entities are functionally the same, as the FGD just uses Env_tonemap_controller as base without adding anyting at all)) Tag: New redirect  | 
				 (Removed redirect to Env tonemap controller) Tag: Removed redirect  | 
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__NOTOC__  | |||
{{CD|CEnvTonemapController}}  | |||
{{this is a|point entity|name=env_tonemap_controller_infected|series=Left 4 Dead|sprite=env_tonemap_controller.png}}  | |||
An entity that controls the [[HDR]] tonemapping for infected player.  | |||
{{OtherKIO|env_tonemap_controller|All}}  | |||
== See also ==  | |||
* {{ent|env_tonemap_controller_ghost}}  | |||
* {{ent|env_tonemap_controller}}  | |||
Revision as of 03:38, 2 September 2024
| CEnvTonemapController | 

env_tonemap_controller_infected  is a   point entity  available in ![]()
 Left 4 Dead series.
An entity that controls the HDR tonemapping for infected player.
Keyvalues / Inputs / Outputs are same as env_tonemap_controller.