Template:KV visiblebrush/strings: Difference between revisions
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{{Strings subpage | {{Strings subpage | ||
| number = | | number = 8 | ||
| en = | | en = 8 | ||
| zh = 1}} | | zh = 8 | ||
}} | |||
* {{{{PAGENAME}}|MiniTitle-1}} | |||
* {{{{PAGENAME}}|MiniTitle-2}} | |||
* {{{{PAGENAME}}|Desc-1}} | |||
* {{{{PAGENAME}}|Desc-2}} | |||
* {{{{PAGENAME}}|Desc-3}} | |||
* {{{{PAGENAME}}|Desc-4}} | |||
* {{{{PAGENAME}}|Desc-5}} | |||
* {{{{PAGENAME}}|Desc-6}} | |||
<onlyinclude>{{#switch:{{Language}} | <onlyinclude>{{#switch:{{{1|}}} | ||
|#default={{minititle|Internal keyvalues used by [[VRAD]]}} | |Minititle-1={{#switch:{{Language}} | ||
{{ | |#default={{minititle|Internal keyvalues used by [[VRAD]]}} | ||
{{ | |zh={{minititle|由[[VRAD]]使用的内部键值}} | ||
| | }} | ||
|Minititle-2={{#switch:{{Language}} | |||
|#default={{minititle|Visible Brush}} | |||
|zh={{minititle|visible brush}} | |||
}} | |||
|Desc-1={{#switch:{{Language}} | |||
|#default=Minimum amount of light to hit this brush (monochromatic). Values over 1 are overbright, and will bloom in [[HDR]] mode. | |||
|zh=最小光照量,以击中此画笔(单色)。超过1的值是过亮的,并且在[[HDR]]模式下会泛光。 | |||
{{#switch: {{ | }} | ||
| | |Desc-2={{#switch:{{Language}} | ||
| | |#default=Determines if this entity will cast [[lightmap]] shadows. | ||
| | |zh=确定此实体是否会投射[[lightmap]]阴影。 | ||
}} | |||
|Desc-3={{#switch:{{Language}} | |||
|#default=Transparency amount; requires a Render Mode other than '''Normal'''. 0 is invisible, 255 is fully visible. | |||
|zh=透明度;需要非'''正常'''渲染模式。0是不可见的,255是完全可见的。 | |||
}} | |||
|Desc-4={{#switch:{{Language}} | |||
|#default=Color tint. | |||
|zh=色调。 | |||
}} | |||
|Desc-5={{#switch:{{Language}} | |||
|#default=The frame number for any animated textures on this entity. | |||
|zh=此实体上任何动画纹理的帧数。 | |||
}} | |||
|Desc-6={{#switch:{{Language}} | |||
|#default=When this entity is damaged, it will be filtered by this entity's {{L|filter|filter}}. | |||
|zh=当此实体受到伤害时,它将被此实体的{{L|filter|过滤器}}过滤。 | |||
}} | }} | ||
}}</onlyinclude> | |||
Revision as of 17:33, 13 August 2024
Number of strings:8
Approximate status of translation:
100%
100%
Approximate status of translation:


- Minimum amount of light to hit this brush (monochromatic). Values over 1 are overbright, and will bloom in HDR mode.
- Determines if this entity will cast lightmap shadows.
- Transparency amount; requires a Render Mode other than Normal. 0 is invisible, 255 is fully visible.
- Color tint.
- The frame number for any animated textures on this entity.
- When this entity is damaged, it will be filtered by this entity's filter .