Zh/test: Difference between revisions
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(Created page with "{{subst:KV|Entity Scripts|intn=vscripts|scriptlist|{{KV BaseEntity/strings|KeyVScriptsDesc}}|since=L4D2|also={{tf2}}}}") |
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-->{{#if: scriptlist | {{KV Type|scriptlist}} }}<!-- | -->{{#if: scriptlist | {{KV Type|scriptlist}} }}<!-- | ||
-->{{#if: | </del> }} | -->{{#if: | </del> }}{{#if: L4D2 | {{since|{{IO/gameicon|L4D2}}}}}}{{#if: {{tf2}} | {{also|{{IO/gameicon|{{tf2}}}}}}}} | ||
: {{#if: | {{Dictionary/Deprecated/{{pagelang}}}} }}<!-- | : {{#if: | {{Dictionary/Deprecated/{{pagelang}}}} }}<!-- | ||
-->{{#if: {{KV BaseEntity/strings|KeyVScriptsDesc}} | {{KV BaseEntity/strings|KeyVScriptsDesc}}}}<!-- | -->{{#if: {{KV BaseEntity/strings|KeyVScriptsDesc}} | {{KV BaseEntity/strings|KeyVScriptsDesc}}}}<!-- | ||
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Revision as of 13:28, 31 July 2024
- Entity Scripts
(vscripts)
<脚本列表 > (存在于自以来) (也存在于
之中)
- 在所有实体生成后执行的 VScript
文件(无文件扩展名)的空格分隔列表。这些脚本都在同一个脚本范围内执行,以后的脚本会覆盖任何相同的变量和函数。在 worldspawn 实体上执行的脚本将放置在根作用域中。