User talk:Cvoxalury: Difference between revisions

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== Hammer++ undo ==
== Hammer++ undo ==
Hammer++ is widely used for several games (in TF2 its almost universally used), several places on the wiki already document workarounds/bugs fixed in Hammer++ vs Stock, and I didn't add that information myself. I think it's fair to mention it on wiki pages.
Hammer++ is widely used for several games (in TF2 its almost universally used), and the wiki already document workarounds, bugs etc in Hammer++ vs Stock. I didn't even add that information myself, that was from other users: ([https://developer.valvesoftware.com/wiki/Info_overlay], [https://developer.valvesoftware.com/wiki/Texture_alignment], [https://developer.valvesoftware.com/wiki/Non-FGD_features], [https://developer.valvesoftware.com/wiki/Func_instance], [https://developer.valvesoftware.com/wiki/Hammer_View_Menu#HDR]>. [https://developer.valvesoftware.com/wiki/Hammer_Face_Edit_Disps], [https://developer.valvesoftware.com/wiki/Hammer_Map_Tools_Toolbar#Hammer.2B.2B_Tools]). I think it's fair to mention it on wiki pages.
--[[User:Ficool2|Ficool2]] ([[User talk:Ficool2|talk]]) 02:02, 29 July 2024 (PDT)
--[[User:Ficool2|Ficool2]] ([[User talk:Ficool2|talk]]) 02:02, 29 July 2024 (PDT)

Revision as of 02:34, 29 July 2024

Breathe-package-generic.png Archives

Hammer++ undo

Hammer++ is widely used for several games (in TF2 its almost universally used), and the wiki already document workarounds, bugs etc in Hammer++ vs Stock. I didn't even add that information myself, that was from other users: ([1], [2], [3], [4], [5]>. [6], [7]). I think it's fair to mention it on wiki pages. --Ficool2 (talk) 02:02, 29 July 2024 (PDT)