Template:Fl BaseTrigger: Difference between revisions

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(Think it's best to have it the same as the FGD ("Pushables") to be sure it's the same one, and explain via tooltip? Revert if unconvincing. (maybe just make "Pushables" link to func pushable, then?))
(should be visible without having to do extra actions)
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<noinclude>{{lang|Template:Fl TriggerOnce}}</noinclude>
<noinclude>{{lang|Template:Fl TriggerOnce}}</noinclude>
{{ScrollBox|title=BaseTrigger|
{{minititle|BaseTrigger}}
{{Fl|1|Clients {{in|{{l4ds}}|color={{l4ds|col}}|text=Survivors, Special Infected, Tanks}}}}
{{Fl|1|Clients {{in|{{l4ds}}|color={{l4ds|col}}|text=Survivors, Special Infected, Tanks}}}}
{{Fl|2|NPCs {{in|{{l4ds}}|color={{l4ds|col}}|text=Common Infected, Witches}}}}
{{Fl|2|NPCs {{in|{{l4ds}}|color={{l4ds|col}}|text=Common Infected, Witches}}}}
{{Fl|4|Pushables <sup>{{Tooltip|link=func_pushable|line=;color:#648cc8|passes entities with classname func_pushable|[?]}}</sup>}}
{{Fl|4|Pushables <span style{{=}}"color:grey">(Passes entities with classname [[func_pushable]])</span>}}
{{Fl|8|Physics Objects}}
{{Fl|8|Physics Objects}}
{{Fl|16|Only player ally NPCs}}
{{Fl|16|Only player ally NPCs}}
{{Fl|32|Only clients in vehicles}}
{{Fl|32|Only clients in vehicles}}
{{Fl|64|Everything (not including physics debris)}}
{{Fl|64|Everything <span style{{=}}"color:grey">(not including physics debris)</span>}}
{{Fl|512|Only clients *not* in vehicles}}
{{Fl|512|Only clients *not* in vehicles}}
{{Fl|1024|Physics debris}}
{{Fl|1024|Physics debris}}
{{Fl|2048|Only NPCs in vehicles (respects player ally flag)}}
{{Fl|2048|Only NPCs in vehicles <span style{{=}}"color:grey">(respects player ally flag)</span>}}
{{Fl|4096|Disallow Bots {{l4d|removed}}}}
{{Fl|4096|Disallow Bots {{l4d|removed}}}}
 
<noinclude>
}}<noinclude>
[[Category:Flag Templates|TriggerOnce]]
[[Category:Flag Templates|TriggerOnce]]
</noinclude>
</noinclude>

Revision as of 06:29, 23 July 2024

BaseTrigger:

Clients (Survivors, Special Infected, Tanks Left 4 Dead seriesLeft 4 Dead series) : [1]
NPCs (Common Infected, Witches Left 4 Dead seriesLeft 4 Dead series) : [2]
Pushables (Passes entities with classname func_pushable) : [4]
Physics Objects : [8]
Only player ally NPCs : [16]
Only clients in vehicles : [32]
Everything (not including physics debris) : [64]
Only clients *not* in vehicles : [512]
Physics debris : [1024]
Only NPCs in vehicles (respects player ally flag) : [2048]
Disallow Bots (removed since Left 4 Dead) : [4096]