This article relates to the game "Half-Life: Blue Shift". Click here for more information.
This article relates to the game "Half-Life: Opposing Force". Click here for more information.
This article relates to the game "Half-Life". Click here for more information.

Weapon satchel (GoldSrc): Difference between revisions

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{{hl topicon}}{{hlop4 topicon}}{{hlbs topicon}}
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[[File:V_satchel_goldsrc.png|thumb|right|Viewmodel.]]
{{this is a|point entity|name=weapon_satchel|game=Half-Life|game1=Half-Life: Opposing Force|game2=Half-Life: Blue Shift}}  
{{this is a|point entity|name=weapon_satchel|game=Half-Life|game1=Half-Life: Opposing Force|game2=Half-Life: Blue Shift}}  
[[File:V_satchel_goldsrc.png|thumb|right|Viewmodel.]]
The Satchel is one of the most destructive items accessible to the player, it creates a powerful explosion with a remotely controlled detonation. The player can carry up to 5 Satchels.
The Satchel is one of the most destructive items accessible to the player, it creates a powerful explosion with a remotely controlled detonation. The player can carry up to 5 Satchels.



Revision as of 12:20, 18 July 2024

Viewmodel.

weapon_satchel is a point entity available in Half-Life Half-Life, Half-Life: Opposing Force Half-Life: Opposing Force, and Half-Life: Blue Shift Half-Life: Blue Shift. The Satchel is one of the most destructive items accessible to the player, it creates a powerful explosion with a remotely controlled detonation. The player can carry up to 5 Satchels.

Key Values

Name (targetname) <string>
The targetname that other entities refer to this entity by.
Target (target) <targetname>
The targetname of an entity this entity will trigger when activated.
Delay before trigger (delay) <integer>
Delay in seconds before firing the targeted entity.
Killtarget (killtarget) <targetname>
Entity to remove when activated.
Pitch Yaw Roll (Y Z X) (angles) <QAngle>
This entity's orientation in the world. Pitch is rotation around the Y axis, yaw is the rotation around the Z axis, roll is the rotation around the X axis.

Flags

Not In Deathmatch : [2048]
Prevent this entity from attempting to spawn when deathmatch (multiplayer) is enabled.

Gallery