Weapon snark (GoldSrc): Difference between revisions
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{{this is a|point entity|name=weapon_snark|engine=GoldSrc|game=Half-Life|game1=Half-Life: Opposing Force|game2=Half-Life: Blue Shift}} | {{this is a|point entity|name=weapon_snark|engine=GoldSrc|game=Half-Life|game1=Half-Life: Opposing Force|game2=Half-Life: Blue Shift}} | ||
[[File:V_squeak_goldsrc.png|thumb|right|Viewmodel.]] | |||
The Snark, also known as the Squeak Grenade, will attack the player when the mines are tripped. However, the nests can be picked up and snarks can be used as weapons that can be thrown towards enemies. | The Snark, also known as the Squeak Grenade, will attack the player when the mines are tripped. However, the nests can be picked up and snarks can be used as weapons that can be thrown towards enemies. | ||
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==Flags== | ==Flags== | ||
{{Hl1_Appearflags}} | {{Hl1_Appearflags}} | ||
==Gallery== | |||
<gallery mode=nolines widths=256px heights=200px> | |||
File:V_squeak_goldsrc_hd.png|thumb|right|link=|Viewmodel from the [[HD Pack]]. | |||
File:W_squeak_goldsrc.png|thumb|right|link=|Worldmodel of an individual snark. | |||
File:W_squeak_goldsrc_hd.png|thumb|right|link=|Ditto, HD pack. | |||
</gallery> | |||
<gallery mode=nolines widths=256px heights=200px> | |||
File:W_sqknest_goldsrc.png|thumb|right|link=|Worldmodel of the snark nest. | |||
File:W_sqknest_goldsrc_hd.png|thumb|right|link=|Ditto, HD pack. | |||
</gallery> | |||
[[Category:Half-Life]][[Category:Half-Life Entities|W]][[Category:Half-Life Weapons|s]] | [[Category:Half-Life]][[Category:Half-Life Entities|W]][[Category:Half-Life Weapons|s]] | ||
Revision as of 01:55, 17 July 2024
weapon_snark is a point entity available in
Half-Life,
Half-Life: Opposing Force, and
Half-Life: Blue Shift.
The Snark, also known as the Squeak Grenade, will attack the player when the mines are tripped. However, the nests can be picked up and snarks can be used as weapons that can be thrown towards enemies.
Key Values
- Name (targetname) <string>
- The targetname that other entities refer to this entity by.
- Target (target) <targetname>
- The targetname of an entity this entity will trigger when activated.
- Delay before trigger (delay) <integer>
- Delay in seconds before firing the targeted entity.
- Killtarget (killtarget) <targetname>
- Entity to remove when activated.
- Pitch Yaw Roll (Y Z X) (angles) <QAngle>
- This entity's orientation in the world. Pitch is rotation around the Y axis, yaw is the rotation around the Z axis, roll is the rotation around the X axis.
Flags
- Not In Deathmatch : [2048]
- Prevent this entity from attempting to spawn when
deathmatch(multiplayer) is enabled.
Gallery

Viewmodel from the HD Pack.

Worldmodel of an individual snark.

Ditto, HD pack.

Worldmodel of the snark nest.

Ditto, HD pack.
Categories:
- Point entities
- Non-internal Half-Life entities
- Half-Life entities
- Half-Life point entities
- Non-internal Half-Life: Opposing Force entities
- Half-Life: Opposing Force entities
- Half-Life: Opposing Force point entities
- Non-internal Half-Life: Blue Shift entities
- Half-Life: Blue Shift entities
- Half-Life: Blue Shift point entities
- Non-internal GoldSrc base entities
- GoldSrc base entities
- GoldSrc base point entities
- Half-Life
- Half-Life Entities
- Half-Life Weapons