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Weapon 9mmAR (GoldSrc): Difference between revisions

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{{this is a|point entity|name=weapon_9mmAR|engine=GoldSrc|game=Half-Life|game1=Half-Life: Opposing Force|game2=Half-Life: Blue Shift}}  
{{this is a|point entity|name=weapon_9mmAR|engine=GoldSrc|game=Half-Life|game1=Half-Life: Opposing Force|game2=Half-Life: Blue Shift}}  
[[File:V_9mmAR_goldsrc.png|thumb|right|link=|Viewmodel, based on the {{w|icon=0|MP5A3}}.]]
[[File:V_9mmAR_goldsrc.png|thumb|right|Viewmodel, based on the {{w|icon=0|MP5A3}}.]]
The weapon can hold 50 rounds and up to 300 rounds can be carried (including a round into the weapon), and 10 20mm grenades. A box of bullets can be placed with {{ent|ammo_9mmAR (GoldSrc)|alt=ammo_9mmAR}}.
The weapon can hold 50 rounds and up to 300 rounds can be carried (including a round into the weapon), and 10 20mm grenades. A box of bullets can be placed with {{ent|ammo_9mmAR (GoldSrc)|alt=ammo_9mmAR}}.



Revision as of 14:46, 16 July 2024

weapon_9mmAR is a point entity available in Half-Life Half-Life, Half-Life: Opposing Force Half-Life: Opposing Force, and Half-Life: Blue Shift Half-Life: Blue Shift.

File:V 9mmAR goldsrc.png
Viewmodel, based on the MP5A3.

The weapon can hold 50 rounds and up to 300 rounds can be carried (including a round into the weapon), and 10 20mm grenades. A box of bullets can be placed with ammo_9mmAR.

Key Values

Name (targetname) <string>
The targetname that other entities refer to this entity by, usually via the target, killtarget, and TriggerTarget KVs.
Target (target) <targetname>
The targetname of an entity this entity will trigger when activated.
Delay before trigger (delay) <integer>
Delay in seconds before firing the targeted entity.
Killtarget (killtarget) <targetname>
Entity to remove when activated.
Pitch Yaw Roll (Y Z X) (angles) <QAngle>
This entity's orientation in the world. Pitch is rotation around the Y axis, yaw is the rotation around the Z axis, roll is the rotation around the X axis.

Flags

Not In Deathmatch : [2048]
Prevent this entity from attempting to spawn when deathmatch (multiplayer) is enabled.

Gallery