This article's documentation is for anything that uses the Source engine. Click here for more information.

XBLAH's Modding Tool/Docs/Maps/Compile: Difference between revisions

From Valve Developer Community
Jump to navigation Jump to search
m (→‎top: clean up, replaced: {{Language subpage → {{langsp)
m (Multipage removal)
Line 1: Line 1:
{{langsp}}
{{LanguageBar}}
{{Source topicon}}
 
 
{{note|This tutorial was written for {{xblahmt|4}} v1.18.2. Please be aware that subsequent updates might have introduced alterations in terminologies, introduced novel features, or reorganized certain elements within the interface.}}
{{note|This tutorial was written for {{xblahmt|4}} v1.18.2. Please be aware that subsequent updates might have introduced alterations in terminologies, introduced novel features, or reorganized certain elements within the interface.}}


Line 22: Line 25:
* [[XBLAH's Modding Tool]]
* [[XBLAH's Modding Tool]]
* [[XBLAH's Modding Tool/Docs|XBLAH's Moddding Tool - Documentation Index]]
* [[XBLAH's Modding Tool/Docs|XBLAH's Moddding Tool - Documentation Index]]
[[Category:Level Design]]
[[Category:XBLAH's Modding Tool]]

Revision as of 12:26, 12 July 2024

English (en)Translate (Translate)


Note.pngNote:This tutorial was written for XBLAH's Modding Tool XBLAH's Modding Tool v1.18.2. Please be aware that subsequent updates might have introduced alterations in terminologies, introduced novel features, or reorganized certain elements within the interface.


Compiling a map

Maps for Source Source can be compiled through the XBLAH's Modding Tool XBLAH's Modding Tool. The tool will list and explain the most common options for compiling, making it as intuitive as possible.

Accessing the feature

This can be accessed within the tool via Custom IconTop Menu > Maps > Compile.

Compiling a map

Select the File.vmf that you want to compile, select the desired settings and click Compile Maps.

In case you only edited the map entities, you can click Update Entities to compile it faster, keeping the brushes, visibility and lighting data intact.

In case you only want to check if the map is sealed, you can click Leak Test. The tool will alert you if any leaks are found.

Supported Games

See also