Comp propcombine volume: Difference between revisions
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Note:If you are experiencing problems with static prop combining not working, make sure srctools.vdf in your vmf's directory is set up with the correct path to studiomdl.exe
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[[File:Toolspropcombine.png|left|64px|link=]] | |||
{{this is a|brush entity|internal=1|name=comp_propcombine_volume|game=Portal 2: Community Edition}} | |||
It is also available in all games with {{teamspen|4}} installed. It combines specified props within it volume in to a single one, thus optimizing the rendering of them. | It is also available in all games with {{teamspen|4}} installed. It combines specified props within it volume in to a single one, thus optimizing the rendering of them. | ||
{{Note|If you are experiencing problems with static prop combining not working, make sure srctools.vdf in your vmf's directory is set up with the correct path to studiomdl.exe}} | {{Note|If you are experiencing problems with static prop combining not working, make sure srctools.vdf in your vmf's directory is set up with the correct path to studiomdl.exe}} | ||
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* [[Static Prop Combine]] | * [[Static Prop Combine]] | ||
* [[TeamSpen's Hammer Addons]] | * [[TeamSpen's Hammer Addons]] | ||
{{P2CE topicon}} | |||
[[Category:Optimization Brush Entities]] |
Revision as of 05:36, 12 July 2024



comp_propcombine_volume
is an internal brush entity available in Portal 2: Community Edition.
It is also available in all games with TeamSpen's Hammer Addons installed. It combines specified props within it volume in to a single one, thus optimizing the rendering of them.

Keyvalues
- Name (name) <string>
- Two sets with the same name will be treated as one.
- Model Filter (prop) <model path>
- If set, a combinable model used to filter which others will be combined. The propcombine set will only apply to models which could be combined with this one.
- Skin Filter (skin) <integer>
- The skin for the Model Filter.
See also